Our STEM Programs

Explore engaging STEM programs designed to equip kids with essential skills for the digital age

Coding with Scratch (Ages 8-12)

Project-based Scratch programming courses, designed to inspire creativity and foundational coding skills in kids aged 8-12. From beginners to advanced projects, students learn through engaging, interactive activities.

Key Features:

  • Beginner-friendly visual coding projects.

  • Advanced project-based learning.

  • Fosters creativity, logical thinking, and computational skills.

Learning Formats:

  • Online Courses: Videos, live sessions

VEX Robotics Curriculum (Ages 6-18)

A globally recognized robotics curriculum aligned with international education standards:

  • Next Generation Science Standards (NGSS)

  • Computer Science Teachers Association (CSTA)

  • International Society for Technology in Education (ISTE)

Key Features:

  • Hands-on robotics, coding, and engineering projects.

  • Real-world problem-solving teaching science and technology concepts.

  • Preparation and participation in global robotics competitions.

Learning Formats:

  • In-Person Robotics Sessions: Hands-on robotics classes using VEX kits.

  • VEX VR Online Courses: Interactive virtual coding and robotics experiences.

Arduino Engineering Program (Ages 10-18)

In-person courses teaching electronics fundamentals, embedded programming, and coding using Arduino. Students gain practical engineering skills and explore the creation of connected devices (Internet of Things – IoT).

  • Key Features:

    • Hands-on electronics and embedded systems learning.

    • Understanding core engineering and mechatronics concepts.

    • Real-world IoT device creation and programming.

    Learning Formats:

    • In-Person Sessions: Hands-on activities classes using Arduino kits.

Unity Game Development Program (Ages 10-18)

Kids create interactive 3D games, virtual worlds, or visual stories using Unity. Students learn about character controllers, colliders, rigid bodies, materials, and game mechanics.

  • Key Features:

    • Real-world game creation projects.

    • Interactive and visual learning experiences.

    • Practical programming with Unity engine.

    Learning Formats:

    • Online Courses: Videos, live sessions

Kodu Game Design & Computer Science (Ages 10-18)

Using Kodu, students design game worlds and program behaviors through visual programming. Courses also incorporate applied Algebra, Geometry, Data Collection, BBC micro:bit integration, and game design principles.

  • Key Features:

    • Visual programming and creative storytelling.

    • Integrated mathematics and computer science concepts.

    • Engaging hands-on game design activities.

    Learning Formats:

    • Online Courses: Videos, live sessions

Tech Career Skills Program (Ages 16+)

In-depth, practical courses focusing on front-end and back-end programming skills, including HTML, CSS, JavaScript, and Python. Ideal for students preparing for careers or further studies in technology.

  • Key Features:

    • Practical programming skills development.

    • Industry-relevant tech curriculum.

    • Career-focused learning pathways.

    Learning Formats:

    • Online Courses: Videos, live sessions

SEPTEMBER 2026 INTAKE โ€” NOW OPEN

We teach children how to think with technology.

Robotics, coding and computer science are our tools. A structured learning journey where children build, create, solve problems and develop the skills the technology-driven world demands.

Robotics, coding and computer science are our tools. Thinking is our goal.

Ages 8โ€“12Structured by level
3 pathwaysIn-person ยท Hybrid ยท Online
Sept'26โ€“Jun'27Ends in a STEM Showcase

How a TangNest child learns

๐Ÿค–
BuildDesign machines with real engineering principles
๐Ÿ’ป
CodeTurn logic and instructions into action
๐Ÿง 
SolveDebug, test and improve their own ideas
๐ŸŽ“
ShowPresent at the end-of-programme showcase
Why TangNest

Technology is not only something to use. It's something to understand and create with.

At TangNest, children don't just learn how to operate technology. They learn how to think, design, and build.

โœ“ Think through problems
โœ“ Design solutions
โœ“ Create with technology
โœ“ Test ideas and improve
โœ“ Develop confidence through challenges
01

Engineering Thinking

Understanding how machines, structures and components work together to create movement.

02

Computational Thinking

Breaking problems into logic โ€” sequence, loops, conditions and variables that control real systems.

03

Problem-Solving Skills

Testing ideas, understanding mistakes, debugging and improving until it works.

Choose your learning experience

Three pathways. One goal โ€” children who think, create and solve.

Every pathway runs September 2026 โ€“ June 2027 for ages 8โ€“12 and ends in a STEM Showcase.

Hybrid programme

Computer Science & Virtual Robotics

Think like a programmer.
๐Ÿ’ป
Understand computer scienceSequence, loops, conditions, variables, logical thinking.
๐Ÿค–
Program virtual robotsUse VEX VR to solve programming challenges.
๐Ÿง 
Develop problem-solvingAnalyse, test and improve ideas.
๐Ÿ’ป Online learning sessions
๐Ÿค– Holiday Robotics Labs โ€” Dec & April
๐ŸŽ“ End-of-programme STEM Showcase
โœ“ Computer science learning pathway
โœ“ Virtual robotics challenges
โœ“ Online educator support
โœ“ Holiday hands-on robotics experience
โœ“ Learning progress tracking
INVESTMENT ยท RWF 47,500 /month
Enroll Now โ†’
Online programme

Computational Thinking with Scratch

Learn to create with technology.
๐ŸŽจ
Create digital projectsGames, animations and interactive stories.
๐Ÿงฉ
Learn programming logicSequence, loops and problem-solving through code.
๐Ÿ’ก
Develop creative thinkingTransform ideas into digital creations.
๐Ÿ’ป Fully online
โฑ Flexible learning
๐ŸŽ“ End-of-programme STEM Showcase
โœ“ Scratch learning pathway
โœ“ Guided coding projects
โœ“ Online learning support
โœ“ Creative challenges
โœ“ Digital project portfolio
INVESTMENT ยท RWF 19,500 /month
Enroll Now โ†’
How children learn at TangNest

We believe: if you can't explain it, you don't understand it.

Before
"Teacher, it doesn't work."
โ†’
At TangNest
"The robot did not behave the way I expected. Let me understand why."
The TangNest learning loop
๐Ÿ”1
Understand the problem See clearly what needs solving
๐Ÿ’ก2
Generate ideas Imagine possible approaches
๐Ÿงช3
Test solutions Build it and try it out
๐Ÿ”ง4
Learn from failure Read the mistakes, not fear them
๐Ÿš€5
Improve their creations Refine, then start again better
โ†ป and the loop begins again โ€” every cycle sharper than the last
Programme details

What every family should know

๐Ÿ“…
Programme DurationSeptember 2026 โ€“ June 2027
๐Ÿ‘ง๐Ÿง’
Age GroupAges 8โ€“12
๐ŸŽ“
Final ShowcaseChildren present their projects and demonstrate what they've created.

Give your child the ability to think, create and solve with technology.

September 2026 Intake is now open.

Register Your Child โ†’
Limited seats per cohort ยท Kigali, Rwanda ยท info@tangnest.rw